364 pages, 263 illus
This book approaches the visualization of digital terrain and landscape data by means of clear and practical examples. From data provision and the creation of revealing analyses to realistic depictions for presentation purposes, the reader is led through the world of digital 3D graphics.
Combining deep knowledge of the scientific fundamentals and many years of experience in 3D visualization, the authors lead readers through a complex subject dynamically and shed light on previously murky virtual landscapes. Material on data evaluation and analysis, modeling, camera work and lighting, as well as the correct depiction of natural phenomena, atmospherical effects, and many tips for optimization make the book a valuable guide to a fascinating subject.
Introduction.- Fundamentals and Data Source.- 3D Visualization of Terrain Data.- Using the Camera.- Lighting.- Vegetation.- Atmosphere.- Water.- Rendering and Post Processing.- Interaction with 3D Data.- Practical Examples.- Glossary.- Figures and Tables.- Literature.- Index.
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Rudiger Mach The author studied hydraulic engineering and has been engaged in CAD construction, 3D animation and image editing in a technical / scientific environment for over 15 years. He writes books about 3D visualization, and works as an engineer and lecturer in the field of technical and scientific visualization. As a senior project manager of the ViewTec Ltd., he is responsible for 3D visualization, the scientific depiction of results and everything to do with design and communication of visual problem solving. Peter Petschek After his studies in Germany and the USA from 1987 -- 1996, the author progressed to occupational activity as a landscape architect in several offices (EDSA -- Fort Lauderdale, Knoll -- Sindelfingen, Kienast -- Zurich) with the emphasis placed on IT implementation in free area design. In 1991 he was called as professor for technology in landscape architecture, department of landscape architecture, to HSR Hochschule fur Technik Rapperswil, Switzerland.