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The Great Hall of Dinosaurs is an illustrated guide to studying and drawing dinosaurs from the best-selling author of the Dracopedia series. Astounding dioramas of the world's biggest, fiercest and fastest creatures line the halls, from a lumbering family of grazing triceratops and a gnashing T-rex to a duo of swift-footed carnotaurs. History's "terrible lizards" are more than a thundering Hollywood nightmare. William O'Connor brings these beautiful and complex beasts to life through accurate illustration based on the anatomical and scientific knowledge of contemporary paleontology.
But in The Great Hall of Dinosaurs our imaginations are not limited by science: We can dream of worlds and scenes that may have existed millions of years ago, of animals we have never seen before, using nothing more than a simple no. 2 pencil and some paper.
- Learn the basics of scene setting
- Create believable natural dioramas with depth, dinosaurs and detailed Mesozoic ecosystems in which your creatures could live and hunt, such as mountains, forests, deserts and seashores. 16 complete step-by-step demonstrations
- Build your drawings from initial composition and thumbnail sketching to completed piece through color concepting, underpainting, texture development and more with both digital and traditional painting techniques
- Master dino morphology
Each demonstration offers a description, history, biological diagram and skeletal composition of the most popular dinosaurs, including personality traits, diet and dates of fossil discovery
Illustrator, concept artist, fine artist and teacher, William O'Connor graduated from Alfred University and also attended The School of Visual Arts and Parsons School of Design. He has freelanced for Harper Collins, Lucasfilm, Doubleday, Wizards of the Coast, Bookspan, Hasbro, History Channel and more. He's executed thousands of illustrations for gaming and publishing, as well as production designs, concepts, posters and advertisements. He has won over thirty awards and has been published in the showcase books Spectrum 12 and Spectrum 13: The Best in Contemporary Fantastic Art. O'Connor is a member of the Graphic Artist's Guild, New York; Association of Science Fiction and Fantasy Artists; American Showcase of Illustration; and Society of Children's Book Writers and Illustrators. He resides in Pearl River, NY.